![]() there are already lots of ways for non-fighters to avoid plunder without changing the fundamental structure of the game.To ascribe some sort of antisocial value is quite frankly wrong I do so for lots of reasons: these might include - I need consumables for tech tree or GE or GvG or., the other player is in a guild which I am at war with in GvG I am retaliating it's Tuesday etc. And to label people who play within the rules 'bullies' is offensive It is an alternative within the game for the supply of consumables. So if you don't want to fight or plunder - don't but don't expect the game to change or for you to be exempt from the rest of the game or the consequences of your decision as to how you want to play the game or judge other players for playing the game the way they want to.Īs for some gross generalisations made on this and other threads about plunder. And everyone of them involves some sort of compromise. The other beauty of this game is that there are myriad ways to play the game. Rather success in the game requires a player to interact with all elements. The beauty of this game is that these styles of play are not mutually exclusive. One of the very few options that is not available is to change the rules to suit your own style of play. There are lots of ways to play this game. anyone who substitutes real life motives or values is deluding themselves This aspect of the game is not going to s part of the fundamental design of the game. I think this discussion is all very naive.
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